Latest Officials and POP Experimentals: Ramp TOP extend mode broken

Hi Guys,

I’ve been having Ramp TOP extend issues ever since the first experimental in POP’s but put it down to a driver issue when I had it in the experimental. It’s happening in official though too. You can see the behavior in the attached image.

If I have a ramp with hold as it’s extend mode it will extend fine for a while but then once the ramp hasn’t cooked for a while and I view it it seems to be set to extend zero until it re-cooks then it pops back to being hold again.

It breaks every so often but then if I make the viewer active or re-cook it then fixes itself. My GPU is an RTX5090. As a side note: I know I’m using a switch for the keys in this example but it also happens if I use the default Ramp keys DAT too.

Hi @Ennui,

this possibly is related to this bug with a fix being published with the next official release:

cheers
Markus

1 Like

Yes I think that is the same issue.