Ah I see now. The behavior may be a bug but if your system is expecting to handle multiple blobs then it should work even with this behavior. You can’t assume the blob will appear in any one spot, since a spot may be occupied by an existing blob. You’ll want to handle blobs appearing anywhere for this to be robust. Hope that helps a bit.
I’m building a slide show using rod4, I need just one blob triggered by one hand. I have to select the blob BUT because this bug Blob’s channel increase and I can’t use it.
Fortunately blob track node works well.
If you just want one blob then you can set the Max Blobs to 1, no?
Yeah, the Blob Track CHOP is newer though and more feature complete, so that’s safe to use. But it may have the same behavior if you allow for more than 1 potential blob.
Not exactly, Blob Track node has something wrong too.
Blob Track doesn’t have the same behavior as Rod4 node: Blob’s chan in Blob Track doesn’t change BUT it has some difficult to recognize harms when they are too far.
If u use just Rod4 in Blob mode, setting Max Blob to 1 it still increase the Blob chan though it has 1 chan, making impossible to use Blobs. Max Blob to 1 or 1000 doesn’t change anything.
Anyway Rod4 in Raw Data mode works well. This means that Blob system has some bugs that make hard to work with it BUT also means that TD is reading well datas from the Leuze Rod4.
The nodes are totally independent. There is no connection between their data so what’s happening on one has no effect on what is happening on the other.
Can you explain in more detail why using 1 ROD4 with Max Blob = 1 isn’t what you need?
Man you make me feel so stupid! How can I explain?!
rod4 node - Blob mode: after some random number of triggers using my hand it stop to recognize blob1 and start recognize blob2, so on. You can see this playing the clip I posted above.
If I reset the node it starts again from blob1
Blob track CHOP as not this behavior.I’m actually using it to do the job.
Sorry, certainly don’t intend to be difficult! What I’m wondering though is in the case of Max Blobs = 1, there is only blob1 channels, so what happens in that case? Does it just never find any blobs after a bit?