Line geometry moving in space

Dear community,

I would like to pick your brains on this…
Does anyone have an idea/ approach on how to create lines moving in space? Like you’re speeding through the geometry?
Maybe with instancing? But how would you get them to move like an infinate space…

Thank you!! <3

Hi there,

Instancing rectangle, boxes or tubes is indeed a good approach, then when you drive the positions by a chop, you can use a limitCHOP to loop ‘tz’ when it’s big (or small) enough so that the line is behind the camera. Then adding some camera fog, so you don’t see the lines popping into existing.

Hope that makes sense.
Cheers,
tim

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