LINE MAT and Fisheye/180° cam

I get an error when using the Line MAT and setting the render to Fisheye. I guess it has something to do with the distance calculation and maybe its just not possible…Is there a workaround or something similar?

Thanks in advance…

Emil

Not sure if usable for your case, but with a Line MAT you can render to Cube Map and then use a Projection TOP to convert to Fish-Eye

And set Render/Multi-Camera Hint to OFF(One pass per camera) to avoid error on automatic setting.