Do you have any wav files to test the LTC CHOP?
And can I generate an LTC signal directly in touch?
Finally, is there also a way to send timecode with 60fps
many thanks
Achim
Do you have any wav files to test the LTC CHOP?
And can I generate an LTC signal directly in touch?
Finally, is there also a way to send timecode with 60fps
many thanks
Achim
Here’s a 10 second LTC clip. Got this from someone else, not sure what tool was used to make it.
There isn’t a way to generate the LTC data in Touch yet, but you could just record a long .wav file with LTC timecode (using some external tool) and use Audio Stream->Audio Out to control and output it.
You should be able to do a 60fps LTC stream, if that’s what you mean?
ltc.zip (1.32 MB)
here is a 1h40m 30 fps file, may be handy
if you need more or other frame rate format, tell me and i’ll post another file
i’m curious, how would you sync the main timelime of TD with a ltc CHOP ?
cheers
Gato
ltc_1hour_40minutes_30fps.rar (5.64 MB)
It’s an old thread but I came across it today, I thought it’s worth a mention -
I use LTC frequently for generating the timecode I tend to use this online method. All the SMPTE frame rate can be created onto a .wav file:
Thank you for that resource…
As far as I see, there is not an “out of the box” way to sync the LTC timecode with the timeline or the timer object. I guess one could programm something, but an option to just link the timecode to either the master timeline or a timer object would be very useful to sync with e.g. lighting desks.
best
Stefan
I agree completely - I’ve been trying this for a couple of day now but I’ve got nowhere.
It anyone a help out here - making use of the frames, seconds minutes etc of LTC (or MTC) to control a time component
Here’s a file to get you started;
ltc out can create whatever timecode you need
ltc in decodes it
I have expressions converting the timecode to a single frame or seconds value to make it more useful.
I just did a show where I was comparing the incoming timecode in seconds to a list of cues (in seconds too), whenever the timecode became higher than a cue I punched in that cue (a dat script loading a .tox on the fly)
You could use logicCHOP with ‘off when outside bounds’, set the bound to the desired cut and use that as a trigger for whathever action.
You could also use the difference between a current cue and the current timecode to know how much time has passed since the last cue… (ex: to be in sync with a song playing…) etc.
timecode_to_frame_to_sec.toe (4.23 KB)
That’s great and does the trick perfectly - Thanks so much