wondering how the magnet sop works and how it might be able to be made with pops
hmm prolly could use a field
oh the bones of this are in the example except it deforms where it touches rather than using more of a normals directional thing
A DiY method, all doable in a Math Mix and a Lookup, may be, to isolate the points that are facing toward the magnet’s point, is get a vector from the surface point to the magnet point (A - B), normalize it (normalize(A)), and then taking then taking the surface normals, and doing a dot product between the two vectors (dot(A, B)). All the positive values are facing away and you would want to reduce their weights. The dot product going into a Lookup POP will give you a 0-1 number to multiply by a Field POP weight that you can use to displace the points. something like that, shape-permitting. Maybe one of you alphaists can try that out, if you can decipher what I’m saying!
hmm not understanding the dot product into lookup pop step here. Havent used the lookup attr or chan pop so not sure how exactly they work
Oh i guess you’re saying that I could use the lookup to reduce the number of point calculations I end up doing?
Regardless, here is what appears to be a working example without the lookup
magnetpop.toe (9.1 KB)