I have a show file with scene changer. Most of the scenes are fairly optimized, however i have various signals coming in from the top level into each scene.
some scenes work from a raw audio signal (Null CHOP ‘AUDIO_IN’) , and for other scenes i used the audio analysis to turn them into animated float signals, currently null CHOP “Stems”
besides that, i have a MIDI Controller Input, Null CHOP “MIDI IN”
i’m thinking the way to stop multiple scenes from cooking is to create a Null for each scene in selective cook mode, and use a switch CHOP between them, is that correct?
if so, i’m wondering how to connect the Switch CHOP to the scene change, so when i hit a scene button it automattically triggers the select.
one issue i know about is that the order of the scenes can’t currently be defined within scene changer, and sometimes the order changes.
any help would be appreciated !