Attempt to map ANY visual to drumkit fbx.1.toe (7.9 KB)
Hi guys, I am am a beginner to TouchDesigner learning for the purpose of projection mapping. I have an FBX geo model of a drum kit: In TD applying either constant, phong or PBR MATs, ramp/noise TOPS all result in the texture being repeated as tiny tiles across each polygon. In Blender the UVs display correctly using a checker texture. Native TD geometry textures display correctly. I’ve tried with both FBX and GLB, have also tried reducing Noise TOP resolution, still repeats. I have been able to project correctly on to the kit with CamSchnappr, just can’t get over this last hurdle to get something cool on it! If anyone can assist or point me in the right direction it’d be much appreciated
Cheers

