Math Combine Against Neighbor Array

is there any way to do math against the neighbor array in math combine?
Essentially iterate/loop

Hello,

You can currently only access individual elements one by one with [ ]

There was a request to have an operation work on all the elements of an array, see second paragraph here

would that cover it?

yep! exactly this! and agree not super important. The POP syntax definitely makes glsl itself feel less daunting already which is great, but being able to do neighbor math or other looping in the “no code” math mix/combine would be very powerful for the average user who may not have been exposed to writing “real code”.