Merge, transform, split TOP

Hello,

Is there a way to merge/combine different images, then edit them with same Transform TOP and then split/separate them again?

I could be wrong, but this sounds impossible (as described)…once you merge/combine [composite] textures, they become a new texture and any transformations made on that new texture would only apply to that texture as a whole, not it’s component parts.

That said, you should be able to work around this by simply feeding the component parts into their own individual transform TOPs that all have their parameters bound, so a change on one is a change on all - then composite them afterwards, while still being able to access the pre-merged & post-transformed images.

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