Mesh Patch from points

Hi all,

I am wondering if anyone has an approach to creating a mesh from a series of points. I have a set of points [from an LED wall] that is the corners of each tile. I’d like to rebuild the mesh.

I have made the data capture work using Rhino with a function called MeshPatch, I was wondering if anyone thought it might be possible within Touch.

I have attached a TOE file, but it doesn’t achieve much

Many thanks in advance :slight_smile:

Nick

MeshPatch.toe (3.8 KB)

fixed version attached.
You needed to disable Closed U and Closed V, and you need to define the number of rows.
Hope this helps.

MeshPatch-fixed.toe (3.8 KB)

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Thank you @nettoyeur, that works brilliantly, I’ll always know the rows or columns in this instance, I’m so happy. Thank you for pointing me in the right direction.

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