Mesh Sphere SOP showing up as all black

I’m working on an audiovizualization. I’ve made an audio spectrum into normal and height maps, mapped them onto the PBR map. And even put create Attribute. But the sphere shows up as completely black.
I don’t know what to do. Please Help.

welcome to the forum!
you can work through this list to debug your black render:
https://docs.derivative.ca/Why_is_My_Render_Black

1 Like