a CHOP Beat or a stream of CHOP values coming from elsewhere feeding a CHOP Counter…
I want my counter to count each time values cross a threshold.
For instance, my ramp goes from 0. to 1.
So I set up the Trigger Threshold counter to 0.999
And I miss counting things especially if stream is fast.
I think it is probably related to sampling rate. Of course, putting 0.95 works better, but this is a work around I’d like to avoid, especially if I want to count (and trigger things, maybe) accurately at the moment when the ramp, or the stream cross 1.
Anyone on this ?