I am trying to create a concept for an interactive installation for a school project.
The Premise is a Table where a game should be played.
A sensor will track an object, and Touchdesigner should do the Logic and Projecting.
My plan is to create a Grid in Touchdesigner to have a basis on using the tracking data.
I would then map the tracking data to the points on the grid to let Touchdesigner know where the object is, and subsequently trigger animations on the points on the grid.
However im stuck on creating the grid itself, and then extracting the point values (X/Y, Material), or rather changing those values.
Can someone give me some help starting creating a grid, and extracting the points to modify them?