Movie degradation over time / Pixelisation style

Hi there,

This is my first ambitious (to me) project in TD so I figured I could get some advices from the community before starting to implement it.

I would like to have a playing movie degraded over time using a pixelisation-like effect, here is a description of what I would like to achieve:

  • “Pixelisation” should slowly apply here and there, affecting the full image only at the end of the movie (can be up to a few hours long).

  • “Pixels” would not have the same size and colours and would be generated in relation with the movie audio track, using an audio frequency/amplitude analyser to generate squares of different sizes and colours on a transparent background and adding it to the original movie.

  • I also thought that the size and position of each generated square should have an impact on the original movie, maybe using color interpolation to force the movie to have one color only per square region.

There are lots of ways you can go about this.

I would start by playing with the “pixelate” container, it’s in the “ImageFilters” section of the pallete.
If you go inside of that container, you will see how it uses two “resolution” TOP’s to pixelate the video feed.

You can multiply this with a noise pattern and then combine it back ontop of the initial feed. This would give the effect of certain parts becoming pixelated.

1 Like