hi i’m very new to touch but making progress. i’m trying to spout in several layers to a mesh but i need to apply those spout textures to the mesh with different uv coords… so one has a wraparound uv, one has a spherical mapping etc. how do i
- order and export the textures in my 3d program (maya max or c4d)?
- mix them as they come in (multiply, difference etc.) and choose the uv map to apply them to the mesh?
i’m spouting in from resolume, a layer of stuff with lots of lines for the spherical map. and a layer of circular stuff for the shrink wrap map.
the mesh is a dome, and i’m outputting to four projectors.