let’s say I have some blobtracking IDs/channels and due to background substraction not being 100% accurate, i sometimes get an 1-4 blobs per person (2 for the body, 1 for each arm, … )
So now i need to merge/average these points, but at the same time keep blobs from another person that’s standing nearby (as far as possible) untouched. How would I approach such a problem in touch?
So far I can only think of using the consolidate featured in the facet SOP, but that one snaps to the nearest point depending on the sort order of the points. So in my case it might snap to the arm instead of the main body blob … So an average position would be much nicer (facet SOP RFE?). Any ideas on how to improve the facet based setup? Or a totally different approach?