hey
here’s an example of a setup we have (probably doesn’t matter for this case, but each subcube actually has a different texture, but it’s the same texture on all 6 sides of the subcube).
Each subcube can be extruded, like you can see in the example. Now I’m getting lots of overdraw as shown in render1.
Any ideas how to effectively control overdraw in this case?
thanks
akeem
overdraw.toe (19 KB)