Need help with light speed jump effect

I’m looking to create a light speed jump effect in td. I’m very new and trying to accomplish this for a class. What I’m going for is a start with a field of stars, the stars then become long lines that extend toward the screen and then stop to a black screen with the ability to reverse this with the lines going back from the screen back to stars. I’ve been able to create the stars with tops via a noise into a function into a null but am lost after that.

Hi Michael, welcome to the forum,

There are few ways of achieving this result.
I would look into the feedback TOP; drop a feedback TOP in your network, then right click and select ‘operator snippets’ to see some examples. Using a transform TOP after the feedback could give interesting results, translating very minimally by 1.001 or 0.99 to give a sense of moving closer or away from something.
Another route, perhaps more interesting, could be using particles and feedback TOP (similar thing, add a Particle SOP in your network and then operator snippets to look up some demo examples).

I hope that helps!

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Thanks for the feedback (no pun intended) I will look into that!

Is this the sort of effect you’re looking for? Might be some hints here?