Just noticed a bunch of new parameter in the light COMP: Shadow Mapping Projection, Scene Camera, xyz bounds. When and how to use these? Thanks
Those have actually been there for quite a while (couple years). I’m considering removing them as they’ve become stale and unused/untested. Not even sure if they still work correctly.
When they worked they were an implementation of this paper
cg.tuwien.ac.at/research/vr/ … lispsm.pdf
weird, never noticed them. thx
11 years later the parameters are still there and undocumented