Hi, I’m playing around with some old Noise TOP-based feedback systems, re-creating them in Noise POP as a practice. In the process I’ve found that the scaling seems to be different between Noise TOP and POP.
In this example, I take a 1x1 XY Plane POP and apply noise to just the z-position. In parallel, I create a 1x1 XY grid of points with two ramp TOPs and use noise to make a z position.
To achieve a similar “peakiness” in the z-position, I need to set the Noise TOP period to 4 for a Noise POP period of 1. How should I understand this difference?
