Not understanding rendering nested geo

I have a light, camera, and render in project1.
I have a circle1 going to a geo1 inside project1/base1/

I can’t seem to get that geo to render. I have tried to set the render Geometry setting to both * and the direct path base1geo1

Is there a way to do this or will base not work for this?

I’m trying to create a custom component that has lots of objects and when I drop in this component it will automatically render to the existing render.

Thanks for any help!

So fiddling with this I guess a Base can’t output a geo. I’m seeing I can use a geo as a container for other stuff, so maybe that’s the best way to do this! Seems to work fine.