For those interested in trying out an experimental build with Nvidia Flex support:
I’ve also attached some Snippets to help get you started.
Note: Windows only, Nvidia GPU required
Nvidia Flex Solver COMP - functions much the same as the Bullet Solver COMP. Gathers Actor COMPs, runs the simulation, and updates Actor transform data
Actor COMP - can now also be used for Flex simulations, in addition to Bullet – for Flex fluid actors refer to the Flex page
Force COMP - consolidated forces into a single COMP – Flex only supports force fields
Flex TOP - grabs particle velocity/position data as a texture from an Actor COMP
FlexSnippets.toe (137.2 KB)