NVIDIA Flex Solver - Collisions Actor

Hi everyone !

I’m having a bad time trying to make 1 actor as a fluid and another actor as a collider if it makes sense. So in the attached file I want the spheres (Actor2) to interact with Actor1 but I don’t want Actor2 to be governed by gravity and other forces.


Test_Flex_Solver.toe (5.5 KB)

Please let me know if you have any idea :slight_smile:

TouchDesigner 2023.12120