Oculus Camera controls

Hi everyone, these past few days i’ve been trying to figure out a way to control the camera direction through the head rotation taken from the oculus rift headset, i’ve set up a joystick controller to move onwards and backwards then the i set up the oculus that ends to the L & R cameras that are then connected to the render… but now i’m stuck !

i tried editing the translation parameters straight into the camera nodes but the result is pretty weird ( probably because of projection matrix inputs ) and also tried adding a null on top of the camera then tried controlling the movement from there but no luck …i can’t seem to solve this on my own, please help :open_mouth: !!

here is the comp, maybe can be of some help

ps: i just started working in touch while ago, sorry if the question is a bit dumb !

THANK YOU
MATTEO
fractal4.2.toe (11.8 KB)