How do units in touch translate into scale in the oculus rift? For example, if I have a box that’s 1x1x1 in touch, what are the dimensions of the box I should perceive when viewed through the oculus rift? I feel like there’s probably an obvious answer to this, but I can’t find it in the documentation.
Also–is there a way to modify the IPD? I’m assuming it’s not as simple as
Moving the cameras… Or is it?
Thanks!
Michael