2025.30060 Experimental — didn’t test on previous versions
Having a 32bit float texture input to the opticalflowTOP
causes zero output.
Interestingly, connecting a “fresh” optical flow to an 8 bit texture, and then connecting to a 32 bit texture the error doesn’t happen, output is as expected. Connecting an already bugged optflow to an 8 bit texture doesn’t unstuck it however.