I was wondering how does something like the works of Alex Guevara work.
How do you make the particles follow a shape like that? I assume the guide for the shape is a 2d black and white image, the particles are offset base on that. But there are also a few that feel like particle displacement , and a few that feel like particle displacement in 90 degree angles which is very werid - i assume the particles are along a shape and get displaced from there.
And how do you get that smooth blending of the particles and light-like feeling in like 90 degree angles. Any tutorials that might offer an insight or nodes i should look in to?
Thanks in advance!