Hello, not an expert here. I created a project with a particleGPU system on my computer, then transfered the file to my other smaller PC and the particles does not look the same at all (scale, number and color). The same issue occurs on a friend’s PC too. I have on both computer a recent version of TD. How to solve this ?
Thank you
(For reference the yellow one is the wrong rendering)
Hey, welcome to the forum!
First of all I see you are trying to run a project created in 2025.32820 in an older TouchDesigner build 2023.12370. (see topleft of both your screenshots).
This is asking for trouble. Software created in newer versions of TD (with newer features) is not compatible with older versions of TD. So you need to run the same version of TD on all machines.
If you then still have the issue, copy the wrong-looking project from your smaller pc and save it to your own machine (as a new copy in a new folder) and then open that - how does that look?
- If that also looks wrong than it means something in the copying process of the original correct-looking project files to other machine went wrong.
- If the project now looks correct then it’s likely there is a difference between the machines in terms of hardware or software (such as TD version, OS, gpu drivers) which causes the issue.
Hello ! Surprisingly i managed to solve the problem by installing a previous version of TD on my little PC (2025.32280). On the screenshot you can see the version of my friend who had the same render issue with the project, but i had the same thing having exactly the same version on both of my PCs (2025.32820). Maybe it was because this version is too recent ?
Thank you for answer nettoyeur ![]()


