Periodic frame stutter on macOS – Rotating a Pointcloud

Hi everyone, I’m seeing a very short but clearly visible stutter every few seconds while rotating a point cloud. The project otherwise runs steadily at 60 FPS, and the stutter occurs even in a massively simplified test project. It might not be a bug, so feel free to move this to the greenhorns if needed. :smiley:

System

  • TouchDesigner 2025.33070
  • macOS 15.3.1
  • Apple M4 Max
  • Built-in Retina display at 60 Hz
  • Target FPS: 60

What I have tested so far

  • Simplified the network to a basic point-cloud render
  • Tested with 800 × 800 points (640,000 vert.)
  • Reduced it to 100 × 100 points (10,000 vert. ) the same intermittent stutter remains
  • Disabled Adaptive Homing
  • Disabled the POP Viewers
  • Reduced/disabled operator viewers
  • Tested with V-Sync disabled
  • Changed the external display from 75 Hz to 60 Hz
  • Tested TouchDesigner on the built-in Retina display instead of the external monitor

The normal frame time is only around 3–4 ms. However, using the Performance Monitor with a 40 ms trigger captured a frame that might match the visible stutter.
• Preparing frame for presentation
• Total Window Redraw Time

Has anyone seen similar periodic presentation stalls on Apple Silicon/macOS? Or is it just me using the hardware/software wrong? I mean, you know: Every machine is a smoke machine if you operate it wrong enough.

Is there a recommended way to determine what TouchDesigner is waiting for during preparing frame for presentation? I can provide the simplified .toe file and the complete Performance Monitor logs if helpful.

Test_Pointcloud Rotation.toe (6.1 KB)

Test_Point Cloud_Rotation_Log.zip (2.6 KB)

Thanks! :slight_smile:

Hey @Friedrichter,

Sorry that you’re having this issue. I’m able to observe the frame time spike as reported by the performance monitor log you attached. We are having a look.

Could you elaborate on ‘very short but clearly visible stutter’ - maybe get a screen grab of the stutter? Is it associated with a single frame drop, or multiple?

For testing, can you try simplifying the file more until you get to a point where the stutter stops? Maybe reduce the points even more.
And are you observing the stutters also at 30fps?

Additionally, since your version of macOS is over a year old, could you try upgrading to the latest and see if that offers improvements?

Varad