Pivot vs Look At

I’m trying to transformSOP a rectangle SOP with a fixed point (the pivot) and a moving point (Look At → Null COMP). I get everything positioned correctly, but when I connect the ‘look at’ reference, the rectangle doesn’t rotate around the pivot point anymore. It rotates on it’s center, which I assume is it’s origin. I’m working in only two dimensions, x&y and I’ve set the forward look at direction to be -X. How do I get it to retain the pivot?
pivotQuestion.toe (4.6 KB)

If you want to control where the pivot point is on the rectangle, you can use the Anchor U and V parameters on the Rectangle SOP. This will shift it’s position relative to it’s own origin, so that it doesn’t rotate around its center anymore.

If you want to shift where that pivot is relative to the null object, than you should be able to use the translate parameters of the transform sop.

Hope that helps. Let me know if I’ve misunderstood what you’re trying to do and I’m happy to help further.

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Rob - that is exactly what I was asking.
Thank you.

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