I have a quality loss problem when passing a point cloud from cloud compare to TD… The original cloud has 32 million points, which I reduce to 18 in cloudcompare. In TD I have tried to keep the original resolution in the processing and to render up to 4096*4096, but I still get some areas with density loss that I am not able to manage: I have tried several options with the smoothness viewer, resampling in TD, materia… always with very little success. Any ideas?
I´ve solved it right now correcting the gobal shift position in cloud compare. As son as I fixed that the artifacts disappeared. I don´t understand the relation between both things.
Before that I tought the same about the memory and I´ve tried subsamplig the poincloud with no results.