Pop Geo Colours

I have a pop particle network thats being rendered by a geo but changing the colour value of the lights in the render network has no effect. Am i missing something fundamental?

I have an attribute comp to add the colour attribute into the chain as my pops are being created by a top2 set to Position (RGB)

Hi @InvisiBug,

what kind of a material are you using to render the scene? A Constant or Line MAT will not take the Light’s color into account.

cheers
Markus

Hi Markus,

Thanks for the response, Im using a phong material

Hi @InvisiBug,

can you share a minimal working example that illustrates the issue? I can’t replicate here.

cheers
Markus