POP output on Engine COMP

Hello Points lovers

Nothing crazy here, i just don t see the output of POP on the Engine.
Better in picture :
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Best

Hi anodin, POPs going into Engine COMP and out from Engine COMP is going to be a new feature in the next POPs Alpha 6, coming soon.

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What is the expected performance/overhead of Engine COMPs with Out POPs? Does it make sense to have a heavy generator in each engine and then take all the outs and merge? Does that take advantage of parallelism somehow?

For a POPs workflow you get the parallelism of the GPU already, so an Engine COMP’s unlikely to make a useful difference. Only if you find your CPU cook times are high (probably due to non-POPs parts of your network) would it make sense to start dividing things into Engine COMPs. Even then, experiment - you may find keeping the GPU work (POPs and TOPs) in a single process is faster as commands may be more efficiently batched.

Let us know how you get on if you’re experimenting with POPs and the Engine COMP.

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