Hi everyone, I’m just starting out…
I have a video input file with a low frame rate (5fps),
I convert it into POP, using TOP to,
Then I want to smooth out the transition between consecutive input frames, so I use feedback and math combine on the position and the color,
However, in the render, the camera movement still seems to be much more smooth than the movement of the particles, is there something like a POP update rate that is independent of the FPS in the render?
Thanks for answering my noob question!
Cheers, K