POPs instancing

Hello guys, how can make a instancing scale_y, I can do it on a old technics, but want to do it in pops

One solution is to apply the texture value inside the grid before the Copy POP, associate it as an attribute for each cube, and then use the weight attribute in Transform to make the necessary manipulations.


However, in these cases, if you only need to scale without applying particular deformations, GEO instancing is more performant. You’ll find an example patch here:
Instancing Copy.toe (7.2 KB)

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Thank you very much for your help ! :slight_smile:

That works well. Here’s a variant - this does the full scaling in the Copy POP and doesn’t need the Transform POP. lookuptex2 creates a 3D scale in a float3 attribute - the X scale is forced to be 1, same with the Z scale, and the Y is re-ranged to 0 to 10 using the Lookup Texture POP’s rerange parameters.

The Copy POP takes a float3 scale in the Template Scale parameter on the Template page.

Instancing Copy.4.toe (7.3 KB)

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