Pops proximity LineLength crashing

hey y’all, on 30600 experimental build
outputting the LineLength Attribute from the Proximity POP and trying to render the POP with a Line MAT auto-crashes. I ideally wanted to put the LineLength param as the lineWidth param in the Line MAT( i suppose I can just do this in the LineMetric POP) Just letting y’all know that the two do not play nice.
A network like this with a Geo and Line rendering system afterwards should recreate the bug

Hello @elugo
Thanks for reporting the problem. We recently fixed crashes with the Line Mat and the Proximity POP. The fixes will be available in the next build we release. In the mean time, for this example, you can insert a Convert POP and set it to Copy Topology to CPU to avoid the crash.