Porting Shadertoy, buffers and 'common'.

Getting familiar w/ porting Shadertoy shaders into TD and doing pretty well for the most part, but I see some of them have a ‘common’ tab. Can anyone direct me on the proper way to bring this into Touch or point me to somewhere I can learn? Thanks!

You can use #include statements to point to a DAT that has common code.

Ahh, yes! Of course. Thanks Malcolm.