preserving sub-zero rgba values in touch-IN touch-OUT TOPs

Hi, I’ve run up against some cases where I’d like to have negative numbers in the RGBA values of a floating point frame.

The attached example shows how the negative values get set to zero.

I know it’s still black but it’s a different kinda black. :slight_smile:

Rod.
touchIn-Out_sign_problem.toe (3.84 KB)