Hello again TD community !
Thank’s for helping us
My problem seems simple but still, i can’t find the solution :
I’m rendering a custom 3D file with FBX module.
I managed to get it centered to apply some rotation on it.
All was good until i tried to translate the camera backward, just a little.
When I do so, and rotate the 3D object, half of it disappear like it’s behind something or leaving the frame.
Edit : Actualy, i translated the camera back to 5 to get this result.
If i translate it to 6, the object completly disappear…
- Dont look at the red line one first screen, missclic…
Here is the example file :
example.zip (135.1 KB)
I hope it’s clear enought, let me know if you need something else to understand / help !
Thaaaaanks