Project FPS resetting to 60 on relaunch (2025.31550)

Working in Mac OS ARM build 2025.31550. When working in a project file that is not the default 60 fps the project will reset to 60 fps when the project launches.

Hey, can you post a sample .toe file? I’m unable to reproduce this myself.

Sure thing, attached.

fps_bug_macOS.toe (4.2 KB)

Hey, I’m unable to reproduce this. When I open the file in 2025.31550, it comes up as 24FPS

I’ll try to reproduce it on my other Mac OS machine, I’m having trouble screen recording on the one I’m having the issue with.

I’m not able to reproduce this reliably. It was happening with 2023 build projects as I was moving them over to 2025, and with the test file I sent previously. I think we can consider this closed for now and I’ll repost if it comes up in a way that can be reproduced.