Projection Mapping with Kinect

Hello! I am a student and this is my first time using TouchDesigner. For my project I am trying to project visuals onto a 3D surface (cubes mostly). However I would like those projections to be triggered with a kinect. So, if a user were to raise their hand, depending on their hand’s location, an image would appear on a specific surface. Right now I have the projection being triggered by a button and an EventCHOP. I am having lots of trouble trying to figure out how to replace that button with a kinect. Any and all help anyone could give me would be much appreciated!!!

you could use the skeleton tracking of the Kinect. If you place a Kinect Chop you’ll see channels coming in for left hand, right hand etc. You can pick one or more of these channels to replace the channel of that button you are using now. And you can add some Limit Chops and/or Logic Chops to make sure it only triggers when the hand is between certain positions.
Try it out, and me know if you have more specific questions.

Thank you! I was able to get it working pretty well with your advice! Thank you!

Great! Don’t forget to post your finished artwork in the gallery forum when you are done!