Quick way to stack TOPs with different resolutions?

Good brain buster here.

I did a little reverse engineering based on @archo-p 's post here:

Assuming your width is the same, this little shader will just stack your inputs bottom to top:

I’ve moved the resolution calculation into constant - you could also set this manually. This should just keep adding height and stacking your outputs for each top that you add.

base_stack_tops.tox (1.5 KB)

Hope this saves you some headaches in the future.

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