Hi,
I was wondering why the glsl advanced POP does not have the ray query extension also? Is this something that will be added in future releases?
Thanks!
Hi,
I was wondering why the glsl advanced POP does not have the ray query extension also? Is this something that will be added in future releases?
Thanks!
Hi @_mini_uv,
I was thinking maybe the way Acceleration Structures are managed might change to be more flexible, but that will most likely not happen for a while, so I’ll add parity to GLSL Advanced POP for a future release in the mean time.
Best,
Vincent
Great thanks a lo! I must say its amazingly fast! Thanks for putting this out there!
You’re welcome, I thought it would be something fun to play with!
Also it will be in the next release!