Rectangle POP Should have option for Vertex Normals
Hello @josefpelz
That would definitely make things more consistent. I’ve noted your suggestion. Out of curiosity, how do you see vertex normals being useful for the Rectangle POP in your workflow?
Thanks
Thanks!
I‘m working on a custom raytracing COMP that uses vertex normals for surface rendering.
1 Like
This will be available in the next build we release.
1 Like
Just saw that the same can be said about the circlePOP
Thanks for the feedback, Vertex Normals for Circle POP will be in the next released build (2025.32917+)
1 Like
Thanks Vincent!
1 Like