Rectangle POP Should have option for Vertex Normals

Rectangle POP Should have option for Vertex Normals

Hello @josefpelz

That would definitely make things more consistent. I’ve noted your suggestion. Out of curiosity, how do you see vertex normals being useful for the Rectangle POP in your workflow?

Thanks

Thanks!

I‘m working on a custom raytracing COMP that uses vertex normals for surface rendering.

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This will be available in the next build we release.

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Just saw that the same can be said about the circlePOP

Thanks for the feedback, Vertex Normals for Circle POP will be in the next released build (2025.32917+)

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Thanks Vincent!

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