I’ve seen a couple posts about releasing GPU memory when changing POP settings or disabling POP nodes. As been discussed in other posts with the current (June 30th release) of POPs for the most part if I were to delete a network containing POP nodes my GPU memory will be released. There is one specific case where this still does not occur though. If I am using a Line MAT on a Geo with a POP as an input, even after deleting these nodes, or the whole network for that matter, my GPU memory will not be released.
Is there a proper way to release GPU memory for this sort of network?