Hi Yall,
I have a modified version of Tim’s GSplat render: Gaussian Splatting | Derivative. I would like to get a Depth pass from the Render TOP but everything I pull just shows 0…Is there something I’m missing? How can I get a depth image from this system?
Yes, gaussian splats are not solid objects, moreover, rendering requires blending splats at various depths for proper reconstruction, hence, the splat material does not write depth values. Nonetheless, you can play around with the material and enable depth writes, see where that gets you: