I want to render a combined (non-merged) fbx model. However, the render quality of the overlapping parts is quite bad when zoomed out (see images).
- Anti-alias is set to max (32)
- Upping the resolution of the render output doesn’t change anything.
- Using phong material
Zoomed in (it’s okay):
Zoomed out (see the jaggy lines on the orange part bottom right):

