Rendering Patches to Alternate Resolutions

Hi there,

I’ve created many patches with the TouchDesigner free version. This has led me to render most of my results at the resolution of either 1024x1024 or the maximum of 1280x1280. I’m now interested in hosting my patches on Vimeo, where the resolution has the potential to scale.

I’d like to re-render my results in 1920x1080, and I’m trying to find the best way to go about this.

First of all I’m aware that I will have to get a paid version of TouchDesigner. When it comes down to patching though: Ideally, I would situate my square sized patches on a larger black rectangular background. So, without stretching my original patch, I’d just be placing it within a larger resolution space. What might be the best way of going about this?

I tried it using transform, but it wants to stretch the contents of my visual, rather than situate it within a new resolution.

Thank you so much for your advice in advance.

hi,

you can use a fitTOP for that.

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@spencerdwight The FIt TOP is great to quickly compose your output as @Gallo suggested. Crop TOPs can also be useful.

Some other tips:
First make sure your resolution is high enough at the source of your networks (render, image assets, etc) on the Common page of your TOPs with the Resolution parameters.

If you plan of changing resolutions often, it is very helpful to create your own Custom Parameters at the top of your project and then use Parent Shortcuts or an Internal OP Shortcut throughout all your networks. This will let you have a setup where you’ll only have to change the number in one place and everything will update.

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fit top is working great – easy solution, thank you!

I’ll also experiment with the crop top (haha)

thanks for the tip regarding resolution at the source of the network (noise tops for me usually, followed by additional tops), I always address this, but because I will be altering entire resolutions across multiple patches your suggestion seems very helpful. I’ll research your links, but do you have a .toe where you implement this that I might be able to download?

An easy way of implementing this putting your networks into a Container COMP and setting the resolution there:

and then any TOP inside needs to reference to parent().width & parent().height:

Just need to change the container’s resolution to change the resolution of any referenced TOP then, also a good course of action would be to keep the main parent project resolution the same too. :slight_smile: