Stumbling on getting my Render Picking to work correctly but almost there!
I have a very simple architecture with 2 Base COMPs, 'MAIN" and ‘OUTPUT’
In my 'MAIN" COMP I have a simple render setup with a RenderPicking CHOP, Camera, Render TOP and Geo COMP.
In my ‘OUTPUT’ COMP I have a Select TOP referencing the Render TOP in ‘MAIN’. This feeds into a Container COMP. Lets call it ‘container_output’.
And then this Container COMP becomes my panel reference for my Render Pick CHOP.
Fine. Works as expected.
My problem is how to incorporate geometry and UI elements (Buttons, List, Table etc) so that they are both ‘seen’ by Render Picking. I am trying first of all to simply nest the UI elements Container inside ‘container_output’ COMP.
In perform mode of course everything is rendered and buttons are clickable but my Render Picking ONLY sees my geometry, NOT my UI elements.
I’ve attached a screen grab and .toe that makes this more clear. Hoping someone with better RenderPicking knowledge can come to the rescue!
03_render_picking_chop_alt.toe (7.6 KB)